AI for Games in the Foundation Model Era

This paper surveys the current state of AI in game development, identifying six roles where AI is applied: playing and acting, modeling players and games, designing games, building and maintaining games, generating and adapting at runtime, and testing and evaluating games. It discusses the challenges of reusing AI capabilities across these roles and highlights areas where more research is needed.

RSS Score 0 9/16/2026, 4:00:00 AM Original Source
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